JN@jisela-newman·🟢 Open to work
Jisela Newman portrait

Aspiring Data Scientist & AI Enthusiast

Currently a Data Science student with hands-on experience in AI agent development, ready to tackle real-world challenges.

Work samples

Discover my work in AI and data science, including projects that showcase my skills in developing intelligent agents and data analysis.

  • Student & Game Management System
    Student & Game Management System

    Developed a menu-driven Python application using object-oriented design to manage student records and run interactive games. Built a GPA calculator using weighted averages and dictionary-based letter-grade conversion to calculate academic standing from course scores. Built a lottery number generator and Rock-Paper-Scissors game in Python, applying OOP principles and input validation to ensure robust, user-friendly gameplay.

    Python
  • Connect Four Game
    Connect Four Game

    Developed a command-line Connect Four game using Java and object-oriented programming, implementing a 6×7 game board with separate controller and board classes. Built multiple AI difficulty levels, including random move selection, winning-move detection, and opponent-blocking logic.

    Java

About me

Currently a Data Science student with hands-on experience in AI agent development, ready to tackle real-world challenges.

I am a sophomore at the University of Miami pursuing a Bachelor's Degree in Data Science. With a passion for leveraging technology to automate insights and decisions, I'm eager to start my career in data-driven roles.

Experience

Library Front Desk Assistant

Richter Library · August 2026 - Present

Treasurer

ColorStack · July 2024 - August 2025

Information Technology Intern

Waterbury IT Department · June 2023 - August 2023

Education

University of Miami

Bachelor of Science: Data Science and AI · Class of 2029

Skills

Data ScienceAI DevelopmentBusiness Intelligencen8nDashboard CreationData Analysis

Student & Game Management System

Developed a menu-driven Python application using object-oriented design to manage student records and run interactive games. Built a GPA calculator using weighted averages and dictionary-based letter-grade conversion to calculate academic standing from course scores. Built a lottery number generator and Rock-Paper-Scissors game in Python, applying OOP principles and input validation to ensure robust, user-friendly gameplay.

Python
View all work

Connect Four Game

Developed a command-line Connect Four game using Java and object-oriented programming, implementing a 6×7 game board with separate controller and board classes. Built multiple AI difficulty levels, including random move selection, winning-move detection, and opponent-blocking logic.

Java
View all work