DeadlockDrop
Built and deployed a full-stack community feature request platform for Valve's game Deadlock, live at deadlockdrop.com; Prioritized and managed a feature backlog, including user authentication, voting, comments, admin moderation, and a kanban-style roadmap; Designed the PostgreSQL schema and wrote the SQL queries powering authentication, voting, comments, and moderation, integrating via Supabase and deploying on Render with automatic redeployment on every push to main.
